3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development
Categories: Ebooks
94.99 GBP 99.99 GBP
Buy Now

This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves–Provided by publisher.