This book of ready-to-go programs and events will help public libraries give fans who are passionate about genres, characters, games, and book series plenty of reasons to return to the library again and again. Fandom programming can require planning across departments, tie-ins to collections and community partnerships, and targeted marketing. But the fun content cooked up by the three best-selling authors in this guide makes it easy to stay organized every step of way, with events broken down into components that streamline planning and facilitates coordination. Adaptable for a wide range of ages, this resourcecovers all the basics of how to host a fandom event, including prep time, length of program, number of patrons, budget, and supplies needed;suggests an age range (tweens, teens, millennials, older adults) for each program while also offering ways to tailor it to different groups;presents such imaginative and engaging programming ideas as 50 Shades of Hot Books, Old School Video Games, Women in Comics, Creating Steampunk Outfits, Superhero School, and many more;provides ideas for perennial fan favorites like Harry Potter, horror stories, and sports; andgives tips on how to stay current with what’s popular and ways to incorporate popular activities like cosplay, trivia, and movie-oke;Filled with projects and ideas that can be used with a variety of fandoms and interests, this programming book will ensure both quick planning and great turnout.